I think architects and designers are so enamored by the design of a fine chair because of its ability to capture the moment of form follows function in the most minimalistic sense. A chair design has to have control of structure, material integrity, and a spatial relationship to the human body. Each corner, joint and connection on a chair is tangible and has to flow to realize a fine chair. Myself I am a sucker for minimalistic chair designs from Eames to Mies, but recently Ellie Nonemacher’s “Dumbo Chair” (perfectly named) caught our eye. A graduate interior design student out of the University of Oregon shows an acute eye for detail and craft in her bent wood design. Certainly having Nils-Ole Zib, a well known designer and furniture-maker, as your professor certainly helps, but Ellie’s moments of connection in the chair appear effortless. Check it out after the jump!
Today we are changing it up and checking out Hiroaki Suzuki’s chair design derived from his research into geometric form in product design. Furniture design requires immense study into form and function, in this design each piece is carrying and dispersing the weight throughout the structure. The designs geometric form gives both structural and aesthetic integrity. Check it out after the jump!
This is a call for all designers young and old to come check out a DIY Furniture & NYChair Charrette at First Street Green Park. Plus Admissions is FREE! Check it out and we hope all you designers/architects in the NYC area show up to get your design on.
WORKSHOP: DIY FURNITURE & THE NYCHAIR CHARRETTE LOCATION: First Park @ 33 East 1st Street WHEN: Saturday July 14 REGISTER: www.eventbrite.com
Sometimes professors can push you in the wrong direction, where you are forced to explode into your own design explorations to keep your sanity. This submission is a self investigation during the past semester at Rensselaer Polytechnic Institute by Anthony Policastro, in just one those instances, which sparked this amazing design. His project took on creating something as simple as a light through an intense investigation into digital fabrication and material studies. Check it out after the jump!
Polymorphic is a bench that fulfills multiple different functions, taking different forms, and also morphing to different arrangements of users. It encourages interaction among people through the see-saw like design of each section. It’s awesome, in terms of catalyzing social interaction away from things like Facebook and into our everyday life, but it seems like there could have been other ways to cooperate on the bench, besides who goes up and who goes down. What do you think of the overall project?